Keystone

Slot studio

The stone that locks the arch.

Keystone Studios builds HTML5 slots that hold under pressure. Every title sits on Stonecraft, our in-house engine — the piece the rest of the game leans on.

Keystone Studios

01 / Catalogue

Titles in cut.

Wanted in Vegas and Pie Rats are available to play in demo mode. Monster Lab is coming soon.

Monster Lab scientist in a neon laboratory

Demo coming soon

Monster Lab

A 5×4, 1,024-ways slot.

Enter the experiment. Try not to become part of it.

RTP
96%
Ways
1,024
Max win
50,000×
Demo coming soonRead the game sheet
A canal pie shop at night, with lanterns and a stone bridgePie Rats logo, a gold pie wordmark with a rat tailA rat captain in a blue coat and tricorn, holding a gold spear

Demo available

Pie Rats

A 6×7 cluster slot.

Connect the crew, collect pies, and send a rat to the 50,000× line.

RTP
95.95%
Pays
Clusters
Max win
50,000×
Read the game sheet
Desert highway toward the Strip at duskWanted in Vegas street-sign logoJoey Vegas in a black hat and red bandana

Demo available

Wanted in Vegas

A 1,024-ways slot starring Joey Vegas.

Upgrade the royal deck, collect unclaimed cards with Deck Award, and crack expanding Mystery Wild multipliers on the road to the Strip.

RTP
95.7%
Ways
1,024
Max win
50,000×

02 / Studio

Named for the stone that cannot be missing.

A keystone is the wedge that locks an arch. Remove it and the span fails. We build that way: maths, engine, and feel as one load path.

  1. 01

    Maths first

    The board has to tell the truth. Features earn their place in the model, not on a mood board.

  2. 02

    Stonecraft underneath

    One in-house engine. Titles share a spine so the next game does not start from rubble.

  3. 03

    Feel that holds

    Mechanics that compound across a session — not a costume wrapped around a single bonus.

Engine

Stonecraft

Our in-house TypeScript and WebGL slot framework. Built for Stake Engine, written so a title can move from math model to live board without a second architecture.

03 / Contact

When the next span needs a keystone.

Follow the studio for game releases, development updates, partnership news and direct contact through our official profiles.